Let’s start trimester 3 !
This one is dedicated to “Rapid prototyping”.
Rapid prototyping is the ability conceptualize a game and create a fully working prototype as quickly as possible.
We have 2 weeks for each projects, based on a brief given the first day.
For the first project (we have 3 weeks of work for this one), here are the requirements :
- Procedurally generated
- Game economy
- Single player
- Scalable difficulty
- Text or menu based
- Only use keyboard
- Random events
- Serious / Tense feeling
- 4 colors maximum for everything
Yep, that’s not so easy …
But with Hadeel, my partner on this project, we came to a project : Libra !
More informations soon ! 😉